The action in the seventh interval included in F.E.A.R 3, takes place in Port Authority Airport. Point Man and Fettel continue their quest, trying to find Becket.
The seventh mission in F.3.A.R. is called Interval 07 - Port, and this game guide refers strictly to this mission, as part of the full F.E.A.R 3 text walkthrough.
Players can use the guide if they are stuck during this mission.
As soon as the mission starts get ready to fight against several monsters that spawn near you.
Defeat them and you will receive your first objective.
Objective 1: Catch Becket before Armacham can evacuate him
Move forward and stay alert. Investigate the airport for weapon crates and kill all monstrosities that attack you. Follow the path between containers and you will see a plane in front of you.
To the right is the entrance to the terminal. Use the stairs to enter and advance. Kill more monsters and move forward, until you enter the airport.
Explore the large hall and to the right, on the other side of the hall, look for a glowing body which allows you to create a Psychic Link.
Exit through the door on the left and advance. Go left and you will find another body, then return and exit through the door marked by the EXIT sign.
Kill the guards in the next area and advance. Exit through the large doors on the other side, then go left through the next doors that will lead you to the kitchen.
Exit through the next door, and then go left.
In the next room you will find a glowing corpse to the right and some stairs to the left.
Follow the stairs up and go left, to receive the second objective.
Objective 2: Pursue Beckets imprisonment container
When you exit the room, you will be on the second floor of the airport. Take out all guards there and advance, but dont jump down. Continue and you will enter a similar chamber, then you have to jump.
Make sure all enemies are dead and follow the signs produced by the portal used to transport Becket. You cant get stuck because there is only one exit, and when you reach it, your objective will change.
Objective 3: Cut through the food court
The doors to the next area will be opened by one of the monsters. Enter and investigate the room, and then go downstairs.
Use the elevator to get on the other side of the hall, and make sure you search all adjacent chambers when you go upstairs, because here you find an Alma Doll.
Enter the kitchen and exit through the other door, and advance.
Eventually you will reach the baggage room and you must push forward, following the only corridor.
In the waiting room kill all soldiers and use the stairs to the right to go up, then go right and follow the next stairs.
Advance until you reach the EXECUTIVE CLUB. Use the door on the other side to exit and get ready because you will be attacked by a large number of soldiers and a Phase Caster. Kill them all and then investigate the area, including the kitchen on the left.
There is only one way to exit, and when you reach it Jin will contact you.
Advance and in the next room, use the high-ground advantage to take out the guards. You must climb some crates on the right, to continue and more guards will wait for you. Jump down only when the area is cleared, and several guards will open a door for you. Continue and take out the snipers that attack you in the next chamber.
Follow the stairs on the left and take cover immediately because a Goliath Helicopter will attack you. Look behind you and you will see a rocket launcher. Pick it up and take out the helicopter, then go right and enter the library through the hole in the wall.
Go right again and advance until you reach some stairs. You must go all the way down because you will find another corpse for the Psychic Link. After you interact with it, return and use the blue door to enter a tunnel.
Go left until you reach another blue door with the EXIT sign. Open it and follow the stairs down. When you enter the next chamber, your objective will change and you will have to kill the Phase Caster.
Remember that the fastest way to kill a Phase Caster is to chase him and fire all the time. Dont allow him to spawn soldiers and throw as many grenades as you can, to keep him stunned. After you defeat the Phase Caster, clear the room and continue.
Starting now, all you have to do is to follow the airports corridors. You cant get stuck or lost, but you must explore each room.
One of the trickiest fights in this interval takes place against two Phase Commanders. During this fight, make sure you wear a shield and focus only on one of the enemies. The trick is to keep both of them in front of you, and to protect your back which is vulnerable.
Use slow-motion and make sure you aim for the head. Kill one while you use the riot shield, and you will not have any problems with the other one.
After you kill them both continue through the door that opens and move forward. You have to take out multiple monstrosities in the next areas, so stay alerts.
When you reach the final region, make sure you use the armor on the left, to take out the enemy troops. You also have to fight against a Power Armor and multiple ground troops. Take them out and a custscene will start.
You will unlock the Terminal Victory Achievement/Trophy and the last interval in the game, named Interval 08 - Ward.