Batman: Arkham Origins Park Row Collectibles Locations

Batman: Arkham Origins Park Row Collectibles Locations

Batman: Arkham Origins Park Row is one of the districts that you can explore for collectibles. Even if it’s not the first area where you begin the game, it can be explored right away after the first story mission.

Park Row is the district where you can find the first two Extortion Files. In order to decrypt them you must collect 20 Enigma Datapacks. Assuming you interrogated the Data Handlers you have their locations on the map.

Otherwise you can use the maps below. Like all districts, Park Row features 10 Enigma Relays that can be revealed by hacking the Comms Tower.

In addition to that, there are other Batman Arkham Origins collectibles in Park Row, like Anarky Tags and Cyrus Pinkney Plaques. The following guide features a series of hints and tips on how to get them faster.

Park Row Collectibles Guide

Total number of collectibles: 35

Enigma Relays: 10

Enigma Datapacks: 20

Anarky Tags: 3

Cyrus Pinkney Plaques: 2

Enigma Datapacks Locations

Enigma Datapack #1

The first Enigma Datapack is inside a lockbox on the balcony. To unlock it you need to use the Cryptographic Sequencer to hack the console that’s next to the lockbox (the password is QUANDARY).

Enigma Datapack #2 The second Enigma Datapack requires the Shock Gloves. Charge the generator that’s on the roof then use a Remote Controlled Batarang to charge it with electrical current.

Use it on the fuse box to unlock the lockbox then grab the datapack that’s inside.

Enigma Datapack #3

To get the third Datapack in Park Row you need to use the Explosive Gel on a small destructible wall. Use the Detective Vision to spot the wall.

Enigma Datapack #4

Above the lockbox there are five lights that light up from left to right. Hit the last three with the Multi Target Batarang as soon as they are lit.

Enigma Datapack #5

The Enigma Datapack is on the side of a large billboard. Grapple on top of the billboard to collect it.

Enigma Datapack #6

To get the sixth Datapack you need to activate three pressure pads. The first one is on the roof, and after you activate it you have a limited time to fly to the second one which is on the wall of the building across the street.

Then you need to quickly wall glide in the opposite direction to hit the third pressure pad and unlock the lockbox.

Enigma Datapack #7

The seventh Enigma Datapack is a little tricky to find and it requires the Remote Claw. From the marker on the map you should head west to find a blocked tunnel that leads outside the area.

There’s a door in the tunnel that will lead you in the sewers. The datapack is across the gap, but is blocked by a grate. Use a Remote Controlled Batarang through the small gap to open another grate that allows you to use the Remote Claw.

Then climb on the rope and jump down to get the collectible.

Enigma Datapack #8

On top of the roof there are four pressure pads that are connected to a generator. Charge the generator with the Shock Gloves and then run on the pressure pads.

The lockbox should be opened, hence you can grab the Enigma Datapack.

Enigma Datapack #9

The ninth Datapack in Park Row is hiding behind a destructible wall. Use Detective Vision to track it down.

Enigma Datapack #10

To open the lockbox containing the Enigma Datapack you have to destroy the console that’s right next to it.

Enigma Datapack #11

The Enigma Datapack is in a lockbox that’s on the wall of the church’s tower. If you follow the wire you will find a pressure pad below.

After using the pressure pad you have seven second to collect the datapack (use the Batclaw to your advantage).

Enigma Datapack #12

You can find the Enigma Datapack collectible on the middle roof, between the wall and the ventilation system/shaft.

Enigma Datapack #13

The Datapack collectible is on the roof inside a small room. Use the Explosive Gel to destroy the weak wall.

Enigma Datapack #14

Charge the generator with the Shock Gloves to power the pressure pads. The nearby lights indicate which one you should press (the first, the third, and the fourth). When the lockbox is opened grab the Enigma Datapack.

Enigma Datapack #15

While on top of the Ace Chemicals building turn around (facing the Gotham City Light & Power) to see an anchor point for the Remote Claw. Use it to create a wire and then zipline to smash the wall and reach the Datapack collectible.

Enigma Datapack #16

The sixteenth Datapack requires the Glue Grenade. Use it on the steam pipe that’s between the buildings (street level) and then hack the console to open the lockbox (the password is TRICKERY).

Enigma Datapack #17

The Enigma Datapack is inside a small cage. To get inside the cage and reach the collectible you need to slide through the gap.

Enigma Datapack #18

The only Enigma Datapack inside the Abandoned Courthouse is near one of the locked doors, behind the stair railing.

Enigma Datapack #19

While inside the church, reach the opposite end and look for a ventilation shaft. Get inside to find the Enigma Datapack. If you followed the guide this is the last one from the first Extortion File.

Assuming it’s your first complete set you will unlock the Counter-intelligence achievement/trophy.

Enigma Datapack #20

The final Enigma Datapack in Park Row is inside Bane’s Field HQ. From the entrance head downstairs and then check the small office/room to your right. Look up to spot a grate on the ceiling. Bring it down with the Batclaw so you can grab the collectible.

That is the last one for the second Extortion File.

Anarky Tags Locations

Anarky Tag #1 The first Anarky Tag in Park Row is fairly easy to discover. You need to head to the Abandoned Courthouse and check the right side wall of the building (under the building that’s next to the courthouse).

Anarky Tag #2

The second Anarky Tag collectible is on a roof nearby Gotham City Light & Power building (near Sheldon Park area).

Anarky Tag #3

The third and final Anarky Tag in Park Row is close to the second one, in order to find it you need to check one side of the Ace Chemicals building from a nearby roof (the lowest one).

Cyrus Pinkney Plaques Locations

Cyrus Pinkney Plaque #1

To get the first Cyrus Pinkney Plaque in Park Row you need to go to the area with the Abandoned Courthouse. There’s a statue of a horse, and behind it is the Plaque that you can scan using Detective Vision.

Cyrus Pinkney Plaque #1

The second Cyrus Pinkney Plaque is on the roof of the church, hanged on the tower’s wall.

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